Consultation, design, development, and full implementation

Unreal Engine Audio Systems

We build tools that push the engine to its limits and beyondFrom normalization of procedural sounds, to recording directly into SoundWaves using studio-grade audio equipment, to complex interactive music systems.

Whether you’re extending Unreal’s native audio engine or integrating external middleware like FMOD or Wwise, we cover:

  • Smart systems: Beat tracking, interactive music, real-time mixing, third party libraries and AI/LLM implementation.

  • Editor tools: Artist-friendly UI/UX, data importers, serialization, visualization, Slate UI and Widgets.

  • Low-level audio: C++, DSP, buffer management, thread-safe render code, real-time hardware endpoints I/O.

  • Networking: Multiplayer-safe audio behaviors and shared controls.

  • Middleware integration (Wwise, FMOD…etc) or full-native replacements

Check out our Plugins and Dead as Disco sections for examples and ideas of what we can build.

Also, feel free to book a free first-time 20 min consultation call, no strings attached. Just tell me what you’re building, and we’ll help you figure out the smartest way to get there.

Composition of music tailored to your project: From theme to final mix.

Original Music

Whether you’re looking for a soaring main theme, an adaptive in-game music system, or a subtle layer of emotional glue, I create orignal music that does the job, narratively, emotionally, and technically.

I compose in a wide range of styles and formats, from fully orchestrated scores and loud rock and metal to delicate and textural soundscapes. As a multi-instrumentalist and experienced producer, I often record many of the musical parts myself, layering real performances into hybrid arrangements that feel alive and grounded.

From the first sketch to final mix, I take care of:

  • Original composition: Memorable themes, deep harmonic storytelling, and genre-flexible scores.

  • Arrangement and orchestration: From intimate ensembles and string quartets to bombastic epic cues.

  • Production and mixing: Studio grade orchestral mockups, clean mixes, and polished deliverables across the whole audio pipeline.

  • Live recording: Two decades of experience in live and studio recordings, applied to original music.

  • Adaptive music systems: Music that responds to gameplay or narrative states and evolves with the game.

Check out our Previous Composition Work. Looking for a signature sound? Let’s talk. You bring the story, I’ll bring the music.

Feel free to book a free first time 20 min consultation call, no strings attached. Let’s figure out together the perfect sonic landscape for your creative vision.

What Our Clients Say

“The audio plugins developed by this team have transformed our game. Their insights and expertise made integration seamless, and the sound quality is top-notch. Highly recommend!”
Alex Johnson
“Thanks to their consultation, we enhanced our project’s audio experience beyond expectations. Their commitment to quality is evident, and the results speak for themselves!”
Sara Thompson